Can you imagine working somewhere where everyone has toys all over their desk? That is the world designer Luc Hudson is in. The co-owner of Triclops Studio, a toy design and consultation company, is an old soul with the spirit of a little kid. While growing up in Cumbria, England, Hudson lived in a peaceful lake district. There weren’t a lot of shops and his family didn’t have much money. Therefore, Hudson relied upon his imagination, which gave him a relentless source of entertainment. After beginning his career as a toy designer at industry giant Hasbro, he has carved out his own niche with Triclops Studio. Along with his business partner, and all-time favorite collaborator, Hudson innovates toys, board games and environments for children’s television shows and brands like Lego and Mattel. As an artist, his goal is to add a fresh spin to evergreen concepts. His best work comes when he remains open, keeps it simple and stays true to his beliefs.
How do you keep yourself tapped into that childlike spirit that as adults we so often lose?
LH: I think people tend to over think how they’re behaving. They are inhibited by and concerned with what everyone else thinks. Where if we just did what we wanted, that would be a much better way to carry on. In the first two or three years, everyone can draw at a similar level but at a certain point when they feel they aren’t as good, they stop. Sadly then, as adults, they don’t pursue those same creative activities because they’re rusty and think, why bother being artistic? Everyone wants that outlet but they worry too much about if others will think they’re crap—rather than focus on having fun. Everyone has that creative side and I think it just comes down to time and deciding where you want to focus your energy. Right now I have a list of projects I want to do but like anyone I also have to make a living. I feel very lucky that my job is creative because I’m constantly thinking in that way. I can imagine it would be difficult to make that switch if you worked in finance. I think if you’re open and can somehow take down that block in your head that says, “I don’t know how to do this” then you can create anything. It’s why I don’t see myself as a toy designer full stop. I don’t like to hem myself in.
This conversation, by author Lily Clayton Hansen, is an excerpt from the forthcoming Word of Mouth: London Conversations